Monthly Archives: July 2011

How you can get Battlefield: Bad Company 2 Deluxe Edition (if you already bought BFBC2 on Steam)

So this was quite a serendipitous find. Recently EA opened it’s EA Origin store – its Steam competitor – and is having a pretty big sale on a lot of its games (which they do pretty well to hide), ranging from Sims 2, to Spore, to Battlefield 2 and Battlefield: Bad Company. I had bought […]

The 10 Keys to Being Scrappy in Business (and Life)

A short and sweet Friday night post, adapted from Docstoc CEO Jason Nazar’s post: 1. Commit to a result. 2. Can you get your result with what you have? 3. Cheat when possible. 4. Avoid analysis by paralysis. 5. Get different results. 6. Negotiate everything. 7. You can’t make it on your own. 8. Exploit […]

Rooting for the Underdog of Online Services: Microsoft’s Hail Mary to its Ecosystem

Other writers have beaten me to the punch in response to “Bing Becomes a Costly Distraction for Microsoft”, ranging from Wired to ZDNet’s Mary Jo Foley, to even MG Siegler. I was originally appalled at how the analysis lacked any sort of depth or foresight, and even more so that a publication such as the “prestigious” NY Times […]

News and Design

I’ve been sitting on this one for a day, and is a response to this article by Andy Rutledge, discussing how digital news is broken. Specifically, he references sites such as the nytimes in how they layout their news page as an enormous swathe of information, with no neat layout, redundant/unnecessary categorizations, and most importantly, the lack of […]

The Humble Bundle

Like I said before, there’s never been a better time to be an indie gamer. And as I also referenced in that post, there’s the amazing Humble Indie Bundle, in which I had the chance to play most of the games (sorry Cogs, you’re the last one), and have to say I was thoroughly impressed, […]

International King of Wine

International King of Wine (at Pleasingfungus.com) Relatively recently, indie games have really enjoyed a huge uptick in being brought to the general masses. From amazing deals such as the Humble Bundle (going on now!) to Steam promotions for indie packs, there has never been a better time to be an indie developer.  It’s a unique position – […]

Want to know about.me? One splash page to rule them all.

One of the issues that plagues a professional life is how to give someone access to yourself. Business cards as a medium are antiquated at best, landfill matter at worst. Then again, emailing someone your entire life story and such isn’t a very feasible option either. Tangent: Then again, maybe you don’t want to share […]

Sharing is like a river…with many tributaries

Sharing has become a huge mess of complexity, with many questions to ask yourself before you even share one item. The biggest one for me is “Where do I share, and where does it go from there?”  Really, it comes down to an engineering problem – a large system of equations to tell you how […]

Why can’t sharing be easier

I just found a wonderful video of old photos in 3D on someone’s blog (really, it’s pretty neat), and wanted to share. So first, I attempt to copy the URL of the video, head back a tab to Gmail where I’m conversing with a friend, and paste the URL – I had to try again […]

Restarting blogging..

So I just had a post on tumblr (of the same name domain wise) bemoaning the fact that I haven’t blogged for just about a year exactly, after the realization that I had not noticed my sister hack my tumblr and post that I never finish projects which I start. Yeah, that tends to happen when […]

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